What is happening, what has happened?
First observation, at the level of companies. A significant change in mindset has occurred over the past twenty years: previously, the majority of printers' children pursued studies that allowed them to continue in the same path as their parents. They were motivated and had a particular interest in these fields. They could be found in schools and training institutes where they acquired the necessary technical and complementary skills. Business was thriving, with high profit margins promising a bright future in the family business.
Today, an increasing number of company leaders have more experience in commerce, management, and production management. In the past, it was often technicians who started their activities based on their know-how and passion. Now, as mentioned earlier, given the current context, one needs to be a seasoned manager for the company to be profitable and generate benefits.
Generally, today's printers no longer extol the virtues of their profession to their families. Profit margins have significantly declined since the 2000s, making profitability challenging, and the prospects lean more towards consolidation under the control of large groups. Consequently, it is other groups of young people who are entering the graphic arts sector, often discovering this industry completely.
Second observation, in terms of future employees: The younger generation, Generation Z, has a different vision of the world and work today. Many companies have not yet taken this change in perception into account. To make jobs attractive, companies need to revise their management style, integration methods, and attraction of new employees by adapting to their new demands. These young individuals were born with screens, no longer consider work as a priority, and prioritize factors such as working conditions, well-being, and family. Various studies conducted in different countries all arrive at similar conclusions.
Third observation is questioning the level of training programs. Are the programs offering education in the graphic industries still suitable? Are they adapting to the rapid evolutions in the sector, the jobs of tomorrow (training of trainers and teachers in schools, institutes, universities), the behavioral changes of the new generations (use of digital tools, time management, schedules, etc.), and finally, the question that now emerges clearly: the integration of new Artificial Intelligence tools made available to the general public for the acquisition of necessary knowledge and skills?